Curves To Mesh v2.8.1
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What is Curves To Mesh ?
Curves to Mesh is an add-on for experienced 3D modellers who need to create mesh surfaces from bezier curves.
Features
- Works on curves with multiple bezier points.
- Arrange a network of curves as quad patches to create more complex objects.
- Use as a complement to more traditional modelling techniques.
- Works on a variety of bezier handle types (Vector, Aligned, Free).
- Compatible with my other add-ons such as the Plating Generator, Bevelled Extrude and Window Generator.
Please Note!
- This add-on is not intended to be a full CAD tool and should be used with Blender’s existing modelling toolkit.
- The add-on assumes an understanding of using bezier curves, subdivision surface modelling and a working knowledge of Blender.
How are the meshes created?
Meshes can be created from:
Single Curves:
An edge-loop mesh can be created from a singular curve. Curves can be cyclic (joined up in a loop) or non-cyclic.
Cross Sections:
A mesh surface can be created by joining curves together. Curves can be cyclic (joined up in a loop) or non-cyclic:
“Profiles to Mesh” mode:
Updates
Version 2.5.x: Curve ordering in Profiles to Mesh
By default, when in Profiles to Mesh mode, the order in which the curves are joined together is determined by how close they are to one another. There is a new option where you can instead order the curves by Curve Name, which gives you finer control over the order in which the curves are joined.
If you encounter any issues with the links, please don’t hesitate to reach out to me here or on Discord. I will promptly update the links as needed. Additionally, please ensure that you are downloading the correct file format, such as .zip or .rar. Thank you for your understanding!
File Name : Curves To Mesh v2.8.1.zip